Breath of Life
Breath of Life is an exploration based puzzle game available on Android mobile devices. The player plays as the wind or 'The Guardian,' who must blow a lost spirit back to it's dying body before it is too late. The game aims to have a mysterious/ominous feel to it, and draws inspiration from titles such as Ori and the Blind Forest. The game was made around the themes of 'Death and the Afterlife.'
The player must manage their available air, avoid traps/enemies and reach the level goal within a time limit. This project is my first major mobile/Android based project, as well as first major collaborative project. I was the Project Creator/Manager and Lead Developer. I also completed all of the Level Art as well as Level Designs.
Below are the game's credits:
Rhys Sellars – Project Creator/Level Art/Level Designer/Assistant Programmer
Cameron Ogilvie – Programmer
Chantel Levin - Graphic Artist: UI/Logo
James Chandler - Graphic Artist: Spirits
Corey Taylor - Audio
The game is available to download from Itch.io. The link is below:
