
Robots in the Dark
Game made during Global Game Jam 2017. The theme of this jam was 'Waves.' Our team responded with the concept of renegade robots taking over a production factory and killing each other with light waves.
My team consisted of all first time Global Game Jam participants. Two web programmers acted as the project's programmers, whom had never used Unity before. Two other designers and myself handled the art, audio and implementation into Unity. My role within the project was teaching the programmers how to use Unity and teach Unity specific programming terms. I also created all level assets, and built the entire level.
Project Credits:
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Cameron Leavesley (Designer: UI/Menus, Robot Design)
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Daniel Parker (Programmer)
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Dale Salter (Programmer)
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Rhys Sellars (Designer: Level Design, Level Components, Programmer aide)
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Christine Yannopoulos (Designer: Audio)
A link to the game's Global Game Jam page is below: